It's also possible for a game to be more fun to continue playing than it is to continue watching, so viewing figures don't always neatly correspond to players. The first TFT Twitch Rivals tournament, for instance, explains Teamfight Tactics's viewer leap from June to July. It's important to bear in mind that these aren't actual player numbers, in particular because viewership is warped by tournaments. Take a look at the respective charts for Teamfight Tactics and Dota Underlords, pinched from analytics site SullyGnome.Īnd here's Dunderlords: Note that the scale has changed on the left axis between the two graphs. You can look at Dota Underlords' declining figures via Steam Charts, but with Riot being coy about their numbers, the best measure of popularity becomes Twitch viewers. Popularity begets popularity, but that's not where the story ends. There's also the fact that Dota Underlords needs to be launched separately to Dota 2, though that's partly offset by Valve being able to advertise the game to everyone who uses Steam. Riot are at a clear advantage, since they can wave TFT in the faces of so many people who are already invested in the game it's based on.ĭota Underlords can likewise steer Dota 2 players towards Underlords, but Dota's peak player count for August was a mere 826,000. That figure was up 30% from the June prior, when Teamfight Tactics launched. Riot don't regularly reveal their player numbers, but we do know that League had around 8 million peak concurrent players each day in August. The first, obvious, consideration is that TFT lives inside the League Of Legends launcher. We normally don't pay player numbers much heed, but given autobattlers were last year's big new genre and Dota and League Of Legends are both long-term titans, it's hard not to ask the question: how come? Six months later, Teamfight Tactics seems relatively stable, while Dota Underlords is dropping fast. An unknown number of millions flocked to TFT, while Dunderlords hit 200,000 peak concurrent players. By June we had Riot's Teamfight Tactics and Valve's Dota Underlords, squaring off against each other. Dota Auto Chess shot to the top of Dota 2's custom games, enticing MOBA players with wizarding army management. I'm at Outlawedit: Enforcer (just tried Shaman+Trolls spam lol) and Upstart (little games on the other mode).Few realised at the time, but last January we witnessed the birth of a genre. I think I've only played Hobgen once for damage but is this basically it or am I wrong? I see lots of people pick Enno or Juul. Lastly, what's the go with the Underlord? I've always just picked Annesix, occasionally Enno and Juul only when I need a tank. If the meta doesn't matter too much are there any alliances or heroes I should avoid? Like not focusing on Scaled/Healer/Human, or not buying Anti-Mage? So instead I've tried some other comps and have had good success with Trolls, Assassins, Shamans and a bit of Summoner, Swordsman, Spirit and Savage. Possibly didn't upgrade my Hunters enough though. I just started off with Heartless + Hunter, but I struggled with these units for a few games. Should I focus more on the right alliance, heroes or a mix of both? I've noticed some old heroes/alliances are rotated out and some "new" ones have been rotated in, but many guides don't reflect these changes, so what's great for Knockout? So I'm a total noob and I've only played a few games the past 2 years.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |